Tuesday, March 31, 2009 at 12:18 PM |  
Here are the new texture sets for the floor track . replacing the old one. There will be some transparent parts showing off piping running through the track floors. Will mix n match parts of the texture atlas to create more floor pattern varieties.

Posted by Prometheus

6 comments:

Lf3T-Hn4D said...

Awesomeness! Yay for variety. :D

March 31, 2009 at 8:05 PM  
AFY.VFX said...

cool stuff...what engine are you using?

April 5, 2009 at 4:08 AM  
Prometheus said...

Hi AFY.VFX we use ogre3d as our rendering engine.

April 5, 2009 at 10:36 PM  
Unknown said...

I was waching videos on Youtube and i see your trailer Aftershock level 1. I love it. It is THE game i would like to play.

Very good and good luck for the futur

April 6, 2009 at 12:08 PM  
Darkdrium said...

Variety ftw
I know it's not the time yet, but you need more environments than destroyed cities, like cliffs and collapsed bridges, maybe a nuclear winter, etc. ;)

April 6, 2009 at 3:34 PM  
Prometheus said...

Etienne: Thank you for watching and wanting to play Aftershock we too cant wait to complete it !

Xavier: Hey you read our minds, we definitely have more track/environment varieties in mind and not just destroyed cities. :)

April 6, 2009 at 8:56 PM  

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