LRG wishes everyone a very happy new year 2010 with more development goodness coming in the year ahead !!!
Posted by Prometheus
Just released Aftershock's own official page:

http://aftershock.liquidrockgames.com/

Will be updating it with more content to come in the future.
Posted by Prometheus
Just won the Most Promising Start-up Games Studio at MSC Malaysia Kre8tif! Digital Content Conference. A million thanks to the judges and the organizers for this award. We PROMISE to continue to innovate and continue push tech for our future games as much as possible.

Posted by Prometheus
Posted by Prometheus
Broken lamp post prop.

Posted by Prometheus
Track node editor has finally been completed with ability to define checkpoints for race route. I did a real world test with our first level and successfully defined the whole track without any issues. :D Yay! It's a bit cumbersome to use though since we don't have a proper UI. Our level editor as of now truly requires a pro. lol.

Anyways, for some eye candy shot to please our fans, here it is :D
Posted by Lf3T-Hn4D
Just changed our direct facebook URL to: http://www.facebook.com/LiquidRockGames
Posted by Prometheus
Liquid Rock Games and Project Aftershock. All Rights Reserved.