Friday, September 11, 2009 at 10:17 PM |  
Started modelling on a racing track through a massive sunken ship interior where players get to navigate through the ship's massive malfunctioned engines.

Posted by Prometheus


Anonymous said...

if they're malfunctioned, then shouldnt they be more damaged than they are?

September 13, 2009 at 12:42 PM  
Prometheus said...

Yes you're right. Will be making them more damaged later by displacing and destroying some of the engine parts. :) .However in the initial stages it is easier to model and texture it as if the engine was whole first.

September 13, 2009 at 6:25 PM  

Post a Comment

Liquid Rock Games and Project Aftershock. All Rights Reserved.