Thursday, October 8, 2009 at 10:41 AM |  
Here's an update on how the ship interior looks like within the level editor plus detail maps with some test lights. no ambient occlusion map yet though as the model is not fully completed yet. Lighting will be further tweaked when the entire track is set up and finalized.

update: 10/10/09 Tweaked the lighting abit for more contrast in the scene to make the middle part of the track stand out more plus added colored specularity maps.

Posted by Prometheus

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