Sunday, February 22, 2009 at 8:17 PM |  
We figured racing around the track in loops beating the clock isnt much fun and decided to add deadly traps to make life more miserable. (hey if we're miserable and tired from developing this game-the gamers should feel the pain too right?)

Posted by Prometheus


Sameer said...

how do u expect the vehicle to pass through?? brilliant work guyz.. really appreciable!

May 24, 2009 at 12:18 PM  

Post a Comment

Liquid Rock Games and Project Aftershock. All Rights Reserved.